Archive for the ‘Post Production’ Category

Sound Editing

Beats by Dr. Dre

Beats by Dr. Dre: Gunna spend a lot of time with these on my head

Man! I did not know what I was doing while making this film! I knew that of course. Every step along the way I had to say to myself “okay, I don’t know how to do this. I guess I better learn how to do this…” and then I would dig into research – reading everything I could, talking to people and going through tutorials and seminars. I learned a lot, and over all I am really happy with Overcoming Going Under, the film and the process (except for the incredible amount of time it’s taken…I’m getting impatient, as I’m sure is everyone who helped out along the way) but there are some things that I definitely will do differently in the future.

At the top of that list is production sound. I’ve got a different camera now (Canon 7D), and will be recording separate audio on future shoots with a dedicated person keeping an ear on the sound and an eye on the meters whenever humanly possible.

But OCGU is in the can, and I got what I got. That’s what I have to work with – hand squeaks, background noise, varying levels and all. I’ve been thinking all along the way that I wanted to have a pro work on the sound. My experience with recording music has taught me that professional sound editors and engineers hear things differently than the rest of us. Deeper, fuller. More-so even than musicians. That is why I attempted twice to raise money for this stage of the post production…but to no avail.

I was very disheartened by the lack of support and interest in the fund raising efforts (partly why the post has gone so slowly the last two years and the blog posts have been so few and far between) but I came to the realization that no one cares about this film as much as me, and no one should. Not until it’s released. Once it’s out there it can succeed or fail on it’s own merits, and we’ll see how that goes sooner or later, but until that point it’s still just merely an idea. A project, a concept, a potentiality. It’s on me, and me alone, to bring it to fruition.

So as the progress pushed forward with every bit of free time and energy I had, I held onto the idea that I might be able to find a pro sound editor to donate his or her time to the project (just as everyone else did during production) but when the one I had lined up had to back out because it’s just too big of an undertaking, I decided that again it was time to buckle down, learn a new skill, and do it myself.

Turns out it’s not as magical and tricky as I had thought. My sound editor friend, although regretfully unable to devote time, was eager to pull back the curtain and show me some of the secrets. Just like the Wizard in the Wizard of Oz, it turned out to be a lot less overwhelming once you get a chance to see the mechanism behind the curtain. Turns out I know most of the stuff conceptually already. There isn’t any magic to it, as far as I can see (which we’ll reserve judgement on; we’ll see what tune I’m singing when I’m a little further down that 67 item checklist…) so I’m just going to buckle down and plow through it scene by scene just like I did with the editing, effects, and color/lighting.

Wish me luck. I’ll keep you posted on the progress…

The Loneliness of the Long Distance Runner

Seems like every time I write a post here I’m saying it’s been a long time and I’ve been very busy. That just happens to be the truth – I’ve got a million projects going all the time and now is now exception. But with that said, I do have some updates.

So we are approaching the end of another year and I’m regrouping again and getting ready to buckle down anew. The coming year is going to be the year Overcoming Going Under comes to completion and gets submitted to festivals. We’re putting the plan together now. I’ll tell you about the plans for 2012 in a minute. Let me first quickly update you on the progress over 2011.

At the beginning of the year I was buckling down to plow through the second pass of the edit. That came together in a few months of very focused work (in addition to the day job of course) and it looks really good. I only shaved about 7 minutes off the first cut but I think it is much improved.

I also revisited the Voice in January’s head – it wasn’t working as I first recorded it (the idea I had for making it sound creepy wasn’t working at all and needed to be rethought) as well as how is fit with what was happening on screen. The actors did a great job, but every place that the performances varied from how I had envisioned it in the script stage moved the Voice further away from working. I needed to re-write the Voice taking the actual performances and editing into consideration. So I did that, and I re-recorded the voice using a new technique called reverse reverb. It turned out WAY better.

Next on the list of problems to tackle was how to visually cue that January was experiencing the world around him differently than everyone else. I had some ideas about color and light which brought me to some amazing plugins and filters for Final Cut Pro from Crumplepop and Cinegrain. Using these I was able to get the look I had in my head. It took a couple months to plow through the edit again and add these effects but it turned out great as well.

Then it was time to start handing reels off to the sound editor so he could dig into the monumental task of fixing all my stupid sound mistakes during production…and boy were there a bunch! Trouble is, as soon as we got through all the planning for how to work together (and even set-up the ftp to pass files back and forth) he realized that he wasn’t going to be able to devote the time needed to work on this project. He had to back out. I understood (there isn’t any money for post – remember the kickstarter campaign? yeah, so anyway…) but it was a major set back.

This derailed the post process for a couple months while I dealt with being very alone here in Santa Cruz and feeling disjointed from my life. Mostly sitting in the bar Castaways and lamenting my woes to Connie (who is awesome by the way) while drinking many gallons of Maker’s and Coke.

So that brings us almost up to date. Over the thanksgiving holiday I visited LA and met with the aforementioned sound editor and he gave me some tips and kinda pulled the curtain back and showed me there wasn’t really too much magic behind the sound editing. I could do it after all. So that is what I decided I’m going to do. Every step along this process I’ve had to stop and learn a new skill. When I decided to write a script I had to spend some time learning how. Then when that was done I had to figure out what they heck goes into pre-production preparation etc etc. I learned to direct actors, shoot a film, edit in Final Cut Pro…now it’s time to learn how to edit sound. While I’m plowing through this next pass I’ll be continuing to get the score together, and finishing up the remaining animated sequences. After that all that will be left is the opening and closing credits. The last phase of the process will be to dive into figuring out how to strategically submit the film to festivals. Then we’ll see how this decade long project fairs for itself. It’ll either sink or swim on it’s own merits. Either way it will be a massive achievement…and I’m eager to dive into the next one!