Man! I did not know what I was doing while making this film! I knew that of course. Every step along the way I had to say to myself “okay, I don’t know how to do this. I guess I better learn how to do this…” and then I would dig into research – reading everything I could, talking to people and going through tutorials and seminars. I learned a lot, and over all I am really happy with Overcoming Going Under, the film and the process (except for the incredible amount of time it’s taken…I’m getting impatient, as I’m sure is everyone who helped out along the way) but there are some things that I definitely will do differently in the future.
At the top of that list is production sound. I’ve got a different camera now (Canon 7D), and will be recording separate audio on future shoots with a dedicated person keeping an ear on the sound and an eye on the meters whenever humanly possible.
But OCGU is in the can, and I got what I got. That’s what I have to work with – hand squeaks, background noise, varying levels and all. I’ve been thinking all along the way that I wanted to have a pro work on the sound. My experience with recording music has taught me that professional sound editors and engineers hear things differently than the rest of us. Deeper, fuller. More-so even than musicians. That is why I attempted twice to raise money for this stage of the post production…but to no avail.
I was very disheartened by the lack of support and interest in the fund raising efforts (partly why the post has gone so slowly the last two years and the blog posts have been so few and far between) but I came to the realization that no one cares about this film as much as me, and no one should. Not until it’s released. Once it’s out there it can succeed or fail on it’s own merits, and we’ll see how that goes sooner or later, but until that point it’s still just merely an idea. A project, a concept, a potentiality. It’s on me, and me alone, to bring it to fruition.
So as the progress pushed forward with every bit of free time and energy I had, I held onto the idea that I might be able to find a pro sound editor to donate his or her time to the project (just as everyone else did during production) but when the one I had lined up had to back out because it’s just too big of an undertaking, I decided that again it was time to buckle down, learn a new skill, and do it myself.
Turns out it’s not as magical and tricky as I had thought. My sound editor friend, although regretfully unable to devote time, was eager to pull back the curtain and show me some of the secrets. Just like the Wizard in the Wizard of Oz, it turned out to be a lot less overwhelming once you get a chance to see the mechanism behind the curtain. Turns out I know most of the stuff conceptually already. There isn’t any magic to it, as far as I can see (which we’ll reserve judgement on; we’ll see what tune I’m singing when I’m a little further down that 67 item checklist…) so I’m just going to buckle down and plow through it scene by scene just like I did with the editing, effects, and color/lighting.
Wish me luck. I’ll keep you posted on the progress…




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